[Steamheart Confederacy] - Ministry of Commerce & Science, Detail

 











 

==== MINISTRY OF COMMERCE & SCIENCE ====
Detailed Description

 











 

OFFICIAL DESIGNATION:


The Steamheart Ministry of Commercial Profit, Scientific Scrutiny & Arcane Mysteries.

 











 

STATEMENT OF MISSION:

The Ministry of Commerce & Sciences mission is to:

  • establish a continual income based on trading and research.

  • support the other ministries through hair-brained inventions and madmans designs.

  • administer science faires, markets, shops and trade caravans across the world.

  • delve into arcane mysteries and archeological enigmas with the intention of gaining exclusive knowledge.

  • advice the Chancellor on financial topics, as in: Keeping the other ministries and their voracious spending mentality in check.

 










 

SPECIAL ATTRIBUTES:

  • This ministry will feature a tech-tree that will unlock additional features for both this ministry and the other ministries. An example: Researching "Confederacy Aero-Frame Mass-Production Facilities" will unlock free flying machines for all soldiers with a piloting license.

  • How traders fare in this ministry reflects on news updates concerning the Confederacy - if there's many successful traders, the Confederacy federalists will notice better living standards.

     











 

MINISTRY RANKING:


MINISTER:

Secretary

ASSIGNMENT:
The Secretary oversees all research and development and keeps a close eye on funding and keeping funding up. The person in question is presumably filthy rich.


CONSUL:

Senior Professor/Purveyor

ASSIGNMENT:
The brilliant and/or greedy people who've won enough influence towards the Secretary to stand out - they have to continually see new venues of profit/research and keep the gears running.


FEDERALIST/DELEGATE:

Lab Assistant/Proletarian

ASSIGNMENT:
To continually pressure the seniors into thinking in new ways while doing all the hard work. Life is unfair.

 











 

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